How do we create valuable 21st century learning experiences that do not exist in a computer science class isolation and are scalable?
In K-4 our primary objective is to expose all students to Integrated Learning Experiences (ILEs) in order to generate engagement and develop computer science transferable skills. Every year, all students will receive 30 hours of digital literacy instruction from their integration teachers during integration class. Integration educators and classroom educators will then co-plan using the content objectives and ongoing computer science skills learned in the integration class. Once planned, these educators co-teach an integrated grade level project. Not only are the students learning, but the regular ed classroom educators are as well. They will use their learning of the skills in future planning and teaching.
Every student in K-4 will be engaged in:
*30 hours of dedicated skill based computer science instruction per year taught by Integration educators
* Minimum of 2 integrated projects (using the Luma method of human-centered design) co-planned and co-taught by Integration educators and classroom educators
How do we create an innovative framework that keeps learners and educators engaged?
A K-12 framework was designed to reach all learners. This link will show the requirements involved to achieve our goal: Propel Schools Framework
How do we provide authentic project based learning experiences that are impactful?
Through year long planning and ongoing revisions, a STEAM team of educators, principals, students and local partners collaborate to create a logic model. Factors that were considered were environment, resources, products, audience, and outcomes. The factors are essential in planning, engagement, and skill development.
A few Items to consider: (Please visit complete Logic Model.)
Vision:Does this project provide equitable access to quality education, facilitate growth / achievement, prepare students for success, promote lifelong learning?
Product Example:Does this project include a mix of people, colleagues, partners, leadership, resources, tools, technology, materials / supplies that are not compartmentalized into silos?
Audience Example:Does this project help students develop grit / perseverance at school and in home environment? How will they transfer these skills to other contexts?
Outcome Example:Does the student display confidence in personal / individual voice, feel motivated to continue to explore own voice?